Books · Educational Philosophy · Higher Ed · Old School

Handbook of Academic Integrity

Handbook of Academic Integrity

Title: Handbook of Academic Integrity

Author: Tracey Bretag

2016 | ISBN: 9812870970 | English | 1097 pages

The book brings together diverse views from around the world and provides a comprehensive overview of the subject, beginning with different definitions of academic integrity through how to create the ethical academy. At the same time, the Handbook does not shy away from some of the vigorous debates in the field such as the causes of academic integrity breaches. There has been an explosion of interest in academic integrity in the last 10-20 years. New technologies that have made it easier than ever for students to ˜cut and paste™, coupled with global media scandals of high profile researchers behaving badly, have resulted in the perception that plagiarism is ˜on the rise™. This, in combination with the massification and commercialisation of higher education, has resulted in a burgeoning interest in the importance of academic integrity, how to safeguard it and how to address breaches appropriately. What may have seemed like a relatively easy topic to address “ students copying sources without attribution “ has in fact, turned out to be a very complex, interdisciplinary field of research requiring contributions from linguists, psychologists, social scientists, anthropologists, teaching and learning specialists, mathematicians, accountants, medical doctors, lawyers and philosophers, to name just a few. Despite or perhaps because of this broad interest and input, there has been no single authoritative reference work which brings together the vast, growing, interdisciplinary and at times contradictory body of literature. For both established researchers/practitioners and those new to the field, this Handbook provides a one-stop-shop as well as a launching pad for new explorations and discussions.

Bootcamp · Educational Philosophy · Emerging Trends · Teaching

Learning That Matters

Title: Learning That Matters: Revitalising Heathcote’s Rolling Role for the Digital Age

Author: Susan Davos
2016 | ISBN-10: 9463004335, 9463004343 | 182 pages

 

This book presents research and practice which revitalises Heathcote’s ‘Rolling Role’, an innovative trans-disciplinary model which connects the work of multiple classes to engage in collaborative imaginative work. The original model was developed by legendary teacher Dorothy Heathcote, an educational innovator who gained international fame for her transformational work centred on dramatic framing to activate meaningful and important learning. She developed models that encouraged teachers to curate powerful learning experiences through careful planning, framing, enactment and reflection. Teacher-in-Role and Mantle of the Expert are the most well known of her strategies, approaches where the teacher exercises high selectivity in a range of meditational tools and means, so as to empower students as agents with the power to ‘act’. While the Rolling Role model is less well known, Heathcote herself believed that it had great potential to be realised through using websites and digital technologies. In the wake of her passing and ongoing examinations of her legacy, a practical exploration was initiated to reconceptualise the Rolling Role model through the use of digital platforms. The resulting project, ‘The Water Reckoning’, was an international project which engaged students in exploring ideas related to climate change, water-based catastrophe and human resilience. Further analysis and archival research have informed a deeper understanding of key principles for implementing Rolling Role and its potential for global collaboration and learning. This work has included close analysis of a set of 16 videotapes Heathcote created as a set of consultations for teachers. The book therefore collects together for the first time accounts regarding the historical development of the Rolling Role system, examples of its use and reflections on its application through the use of digital technologies. Rolling Role has the potential to be applied in a wide range of educational contexts with its focus on engaged learning, and learning that ‘matters’.

Books · Bootcamp · Emerging Trends · Teaching

Guide to e-Learning

Title: Michael Allen’s Guide to e-Learning: Building Interactive, Fun, and Effective Learning Programs for Any Company, 2nd Edition

Author: Michael W. Allen
English | ISBN: 1119046327 | 2016 |  432 pages |


Explore effective learning programs with the father of e-learning
Michael Allen’s Guide to e-Learning: Building Interactive, Fun, and Effective Learning Programs for Any Company, Second Edition presents best practices for building interactive, fun, and effective online learning programs. This engaging text offers insight regarding what makes great e-learning, particularly from the perspectives of motivation and interactivity, and features history lessons that assist you in avoiding common pitfalls and guide you in the direction of e-learning success. This updated edition also considers changes in technology and tools that facilitate the implementation of the strategies, guidelines, and techniques it presents.

E-learning has experienced a surge in popularity over the past ten years, with education professionals around the world leveraging technology to facilitate instruction. From hybrid courses that integrate technology into traditional classroom instruction to full online courses that are conducted solely on the internet, a range of e-learning models is available. The key to creating a successful e-learning program lies in understanding how to use the tools at your disposal to create an interactive, engaging, and effective learning experience.

Gain a new perspective on e-learning, and how technology can facilitate education
Explore updated content, including coverage regarding learner interface, gamification, mobile learning, and individualization
Discuss the experiences of others via targeted case studies, which cover good and not so good e-learning projects
Understand key concepts through new examples that reinforce essential ideas and demonstrate their practical application
Michael Allen’s Guide to e-Learning: Building Interactive, Fun, and Effective Learning Programs for Any Company, Second Edition is an essential resource if you are studying for the e-Learning Instructional Design Certificate Program.

Blended · Books · Educational Philosophy · Emerging Trends · Experiential · Uncategorized

Human-Experiential Design

Title: Human-Experiential Design of Presence in Everyday Blended Reality: Living in the Here and Now (Human-Computer Interaction Series)

Author: John Waterworth
English | 18 May 2016 | ISBN: 3319303325 | 120 PagesHuman-Experiential Design of Presence in Everyday Blended Reality

This book explores how our lives and social interactions have become split between two intertwined, but not integrated, realities: the physical and the digital. Our sense of presence in the here and now has become fragmented, and yet earlier design approaches reinforced the problem, rather than leading to improvements. The authors address these issues by laying out a new human computer interaction (HCI) design approach – human-experiential design – rooted in a return to first principles of how people understand the world, both consciously and unconsciously. The application of this approach to the design of blended reality spaces is described in detail. Examples and scenarios of designing them to overcome the problems inherent in a variety of mixed reality settings are provided.

Human-Experiential Design of Presence in Everyday Blended Reality will appeal to undergraduate and graduate students and researchers in interaction design, psychology, HCI and computer application studies, as well as practicing interaction designers and computer professionals. It will also be of interest to communication, media and urban design students, and to all readers with an interest in the technology-mediated future.

Books · Coding · Higher Ed · Software · Uncategorized

Software Reading Techniques

Title: Software Reading Techniques: Twenty Techniques for More Effective Software Review and Inspection

Author: Yang-ming Zhu
English | ISBN: 1484223454 | 2016 | 148 pages


This concise book teaches software professionals and software engineering students the full set of twenty software reading techniques to enhance their effectiveness in reviewing and inspecting software artifacts such as requirements specifications, designs, code files, and usability.
Software review and inspection is the best practice in software development whose purpose is to detect and fix problems early. Software professionals are trained to write software but not read and analyze software written by peers. As a result, individual reading skills vary widely. Because the effectiveness of software review and inspection is highly dependent on individual reading skills, differential outcomes among software readers vary by a factor of ten. Software Reading Techniques is designed to close that gap.
Dr Yang‐Ming Zhu’s depth of experience as a software architect, team leader, and scientist make him singularly well-equipped to bring software readers up to speed on all the techniques and tips for optimizing the effectiveness and efficiency of their software review and inspection skills.

What You’ll Learn

  • Software review and inspection procedures and reading skills
  • Traditional and modern advanced reading techniques applicable to almost all software artifacts
  • Specific reading techniques for software requirements specification, software design, and code

Who This Book Is For
Software Reading Techniques is for all software professionals and software engineering students and researchers.

Books · Bootcamp · Educational Philosophy · Emerging Trends · Experiential · Gamification · Higher Ed · Teaching

IT Through Experiential Learning

Title: IT Through Experiential Learning: Learn, Deploy and Adopt IT through Gamification

Author: Shreekant Shiralkar
2016 | ISBN-10: 1484224205 | 98 pages

 

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This concise book shows readers how experiential learning can be used to overcome the challenges posed in applying and delivering information technology (IT) to their business needs through innovative, game-based approach.

Technology innovations and evolving business models are part of a rapid change that is forcing corporate and management professionals to learn, deploy, and adopt IT in new ways in order to maintain a competitive advantage. Many are doing this through experiential learning. You’ll begin by reviewing the basics of experiential learning and its relevance to IT, followed by six chapters that apply the hands-on concept through various scenarios.

Make IT Through Experiential Learning one of your valued resources today.
What You’ll Learn:

  • Innovative and proven IT-related application scenarios
  • Generic management and leadership skill development
  • Guidance for applying the learning methods for generating extraordinary results over conventional methods

Who This Book Is For:

IT professionals, higher education students, and those engaged in training and organizational development.

Books · Bootcamp · Educational Philosophy · Higher Ed · Storytelling · Teaching

Transformative Conversations

Title: Transformative Conversations: A Guide to Mentoring Communities Among Colleagues in Higher Education

Editors: Edward Taylor, H.-Dirksen L. Bauman, Peter Felten, Aaron Kheriaty
English | 2013 | ISBN: 1118288270 | 192 pages

Transformative Conversations: A Guide to Mentoring Communities Among Colleagues in Higher Education
Transformative Conversations offers guidance to help readers create and sustain Formation Mentoring Communities, where faculty, staff, and administrators can speak openly and honestly to the heart of their work as educators and human beings.

“In the ‘superstorm’ of writings about the crisis in higher education this little gem of a book stands out like a mindfulness bell. It calls us back to the only thing that truly matters”the energy and wisdom buried in the minds and hearts of dedicated educators.” ”Diana Chapman Walsh, president emerita, Wellesley College; trustee emerita, Amherst College; member of the MIT Corporation

“This book is revolutionary! It is about transforming the very essence of higher education through the power of authentic conversation, knowing that as the people within the institution evolve, the institution will transform.” ”Patricia and Craig Neal, The Art of Convening: Authentic Engagement in Meetings, Gatherings, and Conversations; founders, Heartland Inc.

“This is a radical story about how to create a more intimate and relational culture inside the halls of higher education…. for those who long for higher education to return from the abyss of siloed isolation to its original charter as a cooperative learning institution committed to developing the whole person in service of the common good.” ”Peter Block, Flawless Consulting and Abundant Community

Books · Bootcamp · Teaching

Experiential Learning

Title: Experiential Learning: Changing Behavior to Improve Performance

Author: Phil Geldart
English | ISBN-13: 9780993936043, ASIN: B01LYSHC7Q | 2016 | 112 pages |


The impact of being part of a powerful experiential learning event can be transformative. It can alter how we see the world, how we interact with others, and how we approach our commitments.

The learning continues long after the training. It often extends into our family, or off-work activities, perhaps with charities we support, or committees we sit on. What we’ve discovered for ourselves in the program are principles that we make our own, usually to benefit not only of ourselves, but also those around us, and with whom we work.

In many ways the experience we went through is so “real” in our minds that it’s like we were actually there in person, not just in mind. If we – as those with the very heavy responsibility for shaping the behaviors of others through training – can achieve that, then we will truly have made a difference in the lives of others!

Title: Playing with Purpose: How Experiential Learning Can Be More Than a Game

Playing with Purpose: How Experiential Learning Can Be More Than a Game
Authors: Steve Hutchinson and Helen Lawrence, “P”
English | ISBN: 1409408051 | 2011 | 214 pages


“Playing with Purpose” shows how a facilitator, coach, manager, people developer or trainer can invent or reinvigorate an artificial learning experience and make it so much more than a game. The authors look at a range of dilemmas, challenges and problems faced by anyone wanting to run memorable training sessions, classes and project meetings and then demonstrate how to get powerful lessons from the simplest of household and office objects and situations. The exercises and ideas outlined provide a focused examination of a range of training aims and outcomes including leadership, teamwork, communications, equality and diversity, feedback and personal effectiveness as well as general energisers, closers and problems to be solved. Steve Hutchinson and Helen Lawrence believe that seeing their sustainable, creative approach to experiential learning explicitly laid out, will give you the confidence to develop your own solutions.

Title: The Palgrave Handbook of Experiential Learning in International Business

Editors: Taras, V., Gonzalez-Perez, M. (Eds.)
Palgrave Macmillan | Business & Management | December 10, 2014 | ISBN-10: 1137467703 | 952 pages


Adopts a multidisciplinary approach and will appeal to academics and practitioners in international business and management, and education.
This handbook features contributions from some of the best scholars in the field, nearly all of which have never

The Handbook of Experiential Learning In International Business is a one-stop source for international managers, business educators and trainers who seek to either select and use an existing experiential learning project, or develop new projects and exercises of this kind.

Topics

  • International Business
  • Business Strategy/Leadership
  • Management
  • Innovation/Technology Management
  • Economics, general
  • International Economics
Bootcamp · Emerging Trends · Teaching · Video Training

Building Data-driven React Applications

Title: Building Data-driven React Applications with Relay, GraphQL, and Flux

Building Data-driven React Applications with Relay, GraphQL, and Flux [Repost]

 English,  | 3 hrs 9 mins
Instructor: Samer Buna

Build a full-stack JavaScript web application from scratch using React with Flux/Relay on the frontend and Node/Express with GraphQL and MongoDB on the backend.

In this course, we create a React.js application on top of an Express.js project on Node.js. We’ll have our data stored in MongoDB and exposed with a GraphQL endpoint on the server. For the clients on the frontend, we’ll see examples of how to work with data using the Flux pattern first, then using the Relay.js framework. We’ll be using Babel and Webpack in this project, and we’ll install all our dependencies with npm. The application we will be building is a list of educational resources about React, GraphQL, and Relay. Users can add new resources and browse and search the list.

Building Data-driven React Applications with Relay, GraphQL, and Flux [Repost]
Books · Bootcamp · Emerging Trends · Teaching

Learning GraphQL and Relay

Learning GraphQL and RelayTitle: Learning GraphQL and Relay

Author: Samer Buna

English | ISBN: 1786465752 | 2016 |  218 pages

Key FeaturesTake your React applications to the next level with GraphQl and RelayExplore the concepts of data fetching, data handling, and moreLearn to deploy your applications, which are compliant with GraphQl and RelayBook

Description: There’s a new choice for implementing APIs – the open source and Facebook-created GraphQL specification. Designed to solve many of the issues of working with REST, GraphQL comes alongside RelayJS, a React library for querying a server that implements the GraphQL specification. This book takes you quickly and simply through the skills you need to be able to build production ready applications with both GraphQL and RelayJS.Beginning with a solid foundation in the GraphQl specification, this book swiftly moves to how a data layer can be implemented for your web application using Relay. Get to grips with GraphQL and Relay concepts creating data containers, data masking, and more as your progress towards building a production-ready application.What you will learnUnderstand what problem GraphQL solves and how it differs from traditional REST architecturesCreate a GraphQL serverDevelop modular and maintainable GraphQL codeGrasp how to define GraphQL mutationsComprehend how to define GraphQL queriesModify a GraphQL server to be Relay-compliantDevelop a Relay client-side application with ReactJS that consumes a GraphQL endpoint