Useful for STEM education, academia, and industry, this app uses device sensor inputs to collect, record, and export data in comma separated value (csv) format through a shareable .csv file. Data can be plotted against elapsed time on a graph or displayed digitally. Users can export the data for further analysis in a spreadsheet or plotting tool. This app also generates tones, colors, and a stroboscope.
This app includes all capabilities of Physics Toolbox Sensor Suite plus the following additional features:
· Audio Analysis (Oscillocope functions, Spectrum Analyzer)
· Data Alert
· File loading after recording
· Moving Average data filter
A menu allows the user to sense or generate the following (dependent upon the user’s mobile device capabilities):
· G-Force Meter – ratio of Fn/Fg (x, y, z and/or total); automatic calibration to (0, 0, 1); moving average
· Linear Accelerometer – acceleration (x, y, and/or z); automatic calibration to (0, 0, 0); moving average
· Gyroscope – radial velocity (x, y, and/or z); automatic calibration to (0, 0, 0); moving average
· Barometer – atmospheric pressure; manual calibration by selecting offset values ; moving average
· Roller Coaster – G-Force Meter, Linear Accelerometer, Gyroscope, and Barometer
· Hygrometer – relative humidity
· Thermometer – temperature
· Proximeter – periodic motion and timer (timer and pendulum modes)
· Ruler – distance between two points
· Magnetometer – magnetic field intensity (x, y, z and/or total); automatic calibration to (0, 0, 0) ; manual entry for alert setting; moving average
· Compass – magnetic field direction and bubble level
· GPS – latitude, longitude, altitude, speed, direction, number of satellites
· Inclinometer – azimuth, roll, pitch
· Light Meter – light intensity manual calibration by selecting offset values ; moving average
· Sound Meter – sound intensity; manual calibration by selecting offset values ; moving average
· Tone Detector – frequency and musical tone
· Oscilloscope (Audio) – wave shape and relative amplitude; multi-shot function ; pause function ; time-base selection
· Spectrum Analyzer (Audio) – Fast Fourier Transform with histogram and maximum frequency; pause function
· Multi Record
· Tone Generator – sound frequency producer
· Color Generator – R/G/B/Y/C/M, white, and custom color screen
· Stroboscope (beta) – camera flash
Interested in an exciting STEM career but not sure what type of jobs are available and how to get started on your career journey? You’ve come to the right place. This friendly guide will help you decide whether a STEM-related career might be right for you and, if so, how to explore the options and put yourself in the best possible position to secure your dream job. Complete with unique insider inside from STEM professionals and inspiring stories about STEM pioneers, inside you will find:
A wealth of job ideas, from the well-known to the less well-known
Details of possible entry routes and required qualifications – both academic and vocational, from GCSEs to degrees and BTECs to apprenticeships
A listing of the major employers and their recruitment practices
Practical advice on how to find work experience, apply for jobs, build STEM skills and find further information
A dedicated chapter covering women in STEM and the ever-improving job prospects
Written in step-by-step chapters, and giving you everything you need to know to plan for success in a STEM career, this is your must-read guide.
The zany characters of the Science Squad will guide kids ages 5-7 through this engaging, fact-packed book from Robert Winston all about the key STEAM subjects: science, technology, engineering, art, and maths. This bright and cheery illustrated book for kids ages 5-7 breaks down STEAM subjects, like science and technology, into fun and easily understandable chunks. Join Robert Winston and the Science Squad to unravel the mysteries of the world: find out how robots work, what a food chain is, where lightning comes from, how lungs allow you to breathe, and much more. The Science Squad characters (Science, Technology, Engineering, Art, and Maths) guide the reader through the book and are always on hand with tips, fun facts, and simple explanations. With pages covering living things, the human body, space, physics, geography, math, engineering, and chemistry, this book is a perfect introduction for kids starting to learn about science at school, or those who are just developing an interest in how the world works.
With a focus on what mathematics and science educators
need to know about academic language used in the STEM disciplines, this book critically synthesizes the current knowledge base on language challenges inherent to learning mathematics and science, with particular attention to the unique issues for English learners. These key questions are addressed: When and how do students develop mastery of the language registers unique to mathematics and to the sciences? How do teachers use assessment as evidence of student learning for both accountability and instructional purposes? Orienting each chapter with a research review and drawing out important Focus Points, chapter authors examine the obstacles to and latest ideas for improving STEM literacy, and discuss implications for future research and practice.
Education is vital to the progression and sustainability of society. By developing effective learning programs, this creates numerous impacts and benefits for future generations to come.
K-12 STEM Education: Breakthroughs in Research and Practice is a pivotal source of academic material on the latest trends, techniques, technological tools, and scholarly perspectives on STEM education in K-12 learning environments. Including a range of pertinent topics such as instructional design, online learning, and educational technologies, this book is an ideal reference source for teachers, teacher educators, professionals, students, researchers, and practitioners interested in the latest developments in K-12 STEM education.
Wouldn’t it be nice if there was a golden ticket to STEM education? Something that incorporated science, technology, math, and the most elusive of all, engineering? What if it could be applied as part of a lesson, as a class on its own, or as an after-school club? Sound too good to be true? It’s not. The golden ticket is robotics. It’s hard to find a better way to teach STEM education.
And the best part is it’s hands on, multidisciplinary, collaborative, an authentic learning experience, and engaging! LEGO Robotics has exploded in popularity, but despite the obvious benefits, many educators are hesitant to begin a program in their school because it seems challenging. Mark Gura has written this book to encourage you to give robotics a try.
Although starting a robotics program may seem like a daunting task, Gura brings together the information you need and presents it in a manageable, organized way so that you learn what LEGO Robotics is, what student activities look like, how to begin, how to manage a class, how robotics relate to standards, and much more. Gura concludes with more than a dozen interviews with educators, trainers, and even a student, so you can receive first-hand advice and recommendations. After reading this book you will be on your way to introducing your students to LEGO Robotics activities and competitions!
Features: A comprehensive introduction to LEGO Robotics, from a description of the materials to advice on classroom setup and curricular integration; recommendations for implementing LEGO Robotics—as a FIRST LEGO League team, an extracurricular club, or a class; an appendix with more than 100 resources including links to materials, information on getting started, videos, and more.
Title: Building Language Using LEGO® Bricks : A Practical Guide
Building Language using LEGO® Bricks is a flexible and powerful intervention tool designed to aid children with severe receptive and expressive language disorders, often related to autism and other special educational needs.
This practical manual equips you for setting up and adapting your own successful sessions. Downloadable resources enable you to chart progress in the following key areas:
– The use of receptive and expressive language
– The use and understanding of challenging concepts
– Joint attention
– Social communication
Help children with complex needs to communicate with this unique tool, derived from the highly effective LEGO®-Based Therapy.
Title: LEGO and Philosophy: Constructing Reality Brick byBrick
English | June 15th, 2017 | ASIN: B072Y8K2C7, ISBN: 1119193974 | 207 Pages
How profound is a little plastic building block? It turns out the answer is “very”! 22 chapters explore philosophy through the world of LEGO which encompasses the iconic brick itself as well as the animated televisions shows, feature films, a vibrant adult fan base with over a dozen yearly conventions, an educational robotics program, an award winning series of videogames, hundreds of books, magazines, and comics, a team-building workshop program for businesses and much, much more.
- • Dives into the many philosophical ideas raised by LEGO bricks and the global multimedia phenomenon they have created
- • Tackles metaphysical, logical, moral, and conceptual issues in a series of fascinating and stimulating essays
- • Introduces key areas of philosophy through topics such as creativity and play, conformity and autonomy, consumption and culture, authenticity and identity, architecture, mathematics, intellectual property, business and environmental ethics
- • Written by a global group of esteemed philosophers and LEGO fans
- • A lively philosophical discussion of bricks, minifigures, and the LEGO world that will appeal to LEGO fans and armchair philosophers alike.
About the Authors
Roy T. Cook is CLA Scholar of the College and Professor of Philosophy at the University of Minnesota, Twin Cities, and Resident Fellow at the Minnesota Center for the Philosophy of Science. He is the author of Paradoxes (Polity, 2013) and The Yablo Paradox (2014), the editor of The Arché Papers on the Mathematics of Abstraction (2007), and co-editor of The Art of Comics: A Philosophical Approach (Wiley Blackwell, 2012) and The Routledge Companion to Comics (2016). No matter how much LEGO he buys, he never seems to have enough headlight bricks.
Sondra Bacharach is Senior Lecturer in the philosophy department at Victoria University of Wellington, New Zealand. She works in philosophy of art and philosophy for children. She is co-editor of Collaborating Now: Art in the Twenty-first Century (2016) and is the former co-editor of the American Society for Aesthetics Newsletter. When she’s not doing philosophy, she can be found building Classic Spaceships (Spaceship, Spaceship, SPACESHIP!) with her kids’ big box of LEGO.
By allowing the long-term influence of current trends to be considered and providing an opportunity to reflect on the present and imagine the future, scenarios provoke discussion on the directions that teacher education might take now. The book offers insights into the possibilities that might exist for teacher education futures and into how scenario building and planning can be used to inform debates about the present. Further, it suggests ways in which readers can influence the future of teacher education through understanding the drivers of change.
This book aims to provide insight into how digital technologies may bridge and enhance formal and informal workplace learning.
It features four major themes:
1. Current research exploring the theoretical underpinnings of digital workplace learning.
2. Insights into available digital technologies as well as organizational requirements for technology-enhanced learning in the workplace.
3. Issues and challenges for designing and implementing digital workplace learning as well as strategies for assessments of learning in the workplace.
4. Case studies, empirical research findings, and innovative examples from organizations which successfully adopted digital workplace learning.