Blended · Mobile · Smart Education · Springer · Teaching

e-Learning, e-Education, and Online Training 2018

Title: e-Learning, e-Education, and Online Training 2018

e-Learning, e-Education, and Online Training
English | 2018 | 387 Pages | ISBN : 3319937189

This book constitutes the proceedings of the 4rd International Conference on e-Learning, e-Education, and Online Training, eLEOT 2018, held in Shanghai, China, in April 2018. The 49 revised full papers presented were carefully reviewed and selected from 120 submissions. They focus on most recent and innovative trends in this broad area, ranging from distance education to collaborative learning, from interactive learning environments to the modelling of STEM (Science, Technology, Mathematics, Engineering) curricula.

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Books · Educational Philosophy · Emerging Trends · ICT · Smart Education · Springer · Teaching · Web Resources

Smart Education and e-Learning 2018

Title: Smart Education and e-Learning 2018

English |  2018 (2019 Edition) | 301 Pages | ISBN : 3319923625
Smart Education and e-Learning 2018

This book features the contributions presented at the 5th International KES Conference on Smart Education and e-Learning, which took place in Gold Coast, Australia, June 20–22, 2018. The peer-reviewed papers are grouped into several interconnected parts: Part 1 – Smart Education: Systems and Technology, Part 2 – Smart Pedagogy, Part 3 – Smart Education: Case Studies and Research, and Part 4: Sustainable Learning Technologies: Smart Higher Education Futures.

Smart education and smart e-learning are emerging and rapidly growing areas with the potential to transform existing teaching strategies, learning environments, and educational activities and technology in the classroom. Smart education and smart e-learning focus on enabling instructors to develop new ways of achieving excellence in teaching in highly technological smart classrooms, and providing students with new opportunities to maximize their success and select the best options for their education, location and learning style, as well as the mode of content delivery. This book serves as a useful source of research data and valuable information on current research projects, best practices and case studies for faculty, scholars, Ph.D. students, administrators, and practitioners – all those who are interested in smart education and smart e-learning.

Books · Library · Smart Education · Springer · Teaching

Educational Media and Technology Yearbook: Volume 41

Title: Educational Media and Technology Yearbook: Volume 41

English |  2018 | 426 Pages | ISBN : 3319673009 Educational Media and Technology Yearbook: Volume 41

The Educational Media and Technology Yearbook has become a standard reference in many libraries and professional collections. It provides a valuable historical record of current ideas and developments in the field. Part One of this updated volume, “Trends and Issues in Learning, Design, and Technology,” presents an array of chapters that develop some of the current themes listed above, in addition to others. In Part Two, “Leadership Profiles,” authors provide biographical sketches of the careers of instructional technology leaders. Part Three, “Organizations and Associations in North America,” and Part Four, “Graduate Programs,” are, respectively, directories of instructional technology-related organizations and institutions of higher learning offering degrees in related fields. Finally, Part Five, the “Mediagraphy,” presents an annotated listing of selected current publications related to the field.

Educational Philosophy · Higher Ed · Organizations · Springer · Teaching

Personalising Learning in Teacher Education

Title: Personalising Learning in Teacher Education

English | 2018 | 245 Pages | ISBN : 9811079285

Personalising Learning in Teacher Education


This volume sheds light on debates about personalised learning in teacher education by exploring the popular emergence of personalising learning in education and hence its significance in teacher education in the 21st century. It examines personalising learning theory and explores the tenets of this theory and its recent trends in international settings. The theory is explored in relation to both general and higher education pedagogy, and in a range of examples within a teacher education context. The examples from practice provide insights into maximising the potential for personalising learning theory to enhance teaching, learning and assessment in teacher education. The book includes case studies involving pre-service teachers working in communities of practice with one another, with schools and with the wider community. Examples of technology for personalising learning are also described. All the case studies demonstrate how the learner is made central to the teaching and assessment approaches adopted and contributes to a lifelong learning continuum. Providing insights into a new pedagogy for teacher education that leads to an enriched student experience, the book presents a model for personalising learning in teacher education that offers support for 21st century teacher educators.

Books · Emerging Trends · Gamification · Play · Serious Games · Springer · Uncategorized

Serious Games and Edutainment Applications

Title: Serious Games and Edutainment Applications Volume II

Authors: Ma, Minhua, Oikonomou, Andreas
2017 | ISBN: 978-3-319-51645-5 | Publisher: Springer International Publishing | English | 702 pages

Springer: Serious Games and Edutainment Applications Volume II
With the continued application of gaming for training and education, which has seen exponential growth over the past two decades, this book offers an insightful introduction to the current developments and applications of game technologies within educational settings, with cutting-edge academic research and industry insights, providing a greater understanding into current and future developments and advances within this field.
Following on from the success of the first volume in 2011, researchers from around the world presents up-to-date research on a broad range of new and emerging topics such as serious games and emotion, games for music education and games for medical training, to gamification, bespoke serious games, and adaptation of commercial off-the shelf games for education and narrative design, giving readers a thorough understanding of the advances and current issues facing developers and designers regarding games for training and education.
This second volume of Serious Games and Edutainment Applications offers further insights for researchers, designers and educators who are interested in using serious games for training and educational purposes, and gives game developers with detailed information on current topics and developments within this growing area.

Title: Serious Games and Edutainment Applications Volume I

Serious Games and Edutainment Applications

Author: Minua Ma,  Andreas Oikonomou

English | December 9th, 2011 | ASIN: B007EMISMO, ISBN: 1447121600, 1447158113 | 504 pages


The recent re-emergence of serious games as a branch of video games and as a promising frontier of education has introduced the concept of games designed for a serious purpose other than pure entertainment. To date the major applications of serious games include education and training, engineering, medicine and healthcare, military applications, city planning, production, crisis response, to name just a few. If utilised alongside, or combined with conventional training and educational approaches, serious games could provide a more powerful means of knowledge transfer in almost every application domain.

The book offers an insightful introduction to the development and applications of games technologies in educational settings. It includes cutting-edge academic research and industry updates that will inform readers of current and future advances in the area.

The book is suitable for both researchers and educators who are interested in using games for educational purposes, as well as game professionals requiring a thorough understanding of issues involved in the application of video games technology into educational settings. It is also applicable to programmers, game artists, and management contemplating or involved in the development of serious games for educational or training purposes.
Books · Emerging Trends · ICT · Springer

ICT Innovations 2015

Title: ICT Innovations

English | 2016 | ISBN: 3319257315 | 296 Pages
ICT Innovations 2015: Emerging Technologies for Better Living

This book offers a collection of selected papers presented at the Seventh International Conference on ICT Innovations held in October 2015, in Ohrid, Macedonia, with main topic Emerging Technologies for Better Living. The conference gathered academics, professionals and industrial practitioners that work on developing the emerging technologies, systems, applications in the industrial and business arena especially innovative commercial implementations, novel application of technology, and experience in applying recent ICT research advances to practical solutions.

Books · Emerging Trends · Mobile · Springer · Teaching

Interactive Mobile Communication Technologies and Learning

Title: Interactive Mobile Communication Technologies and Learning

English | 2018 | 984 Pages | ISBN : 3319751743

Interactive Mobile Communication Technologies and Learning

Interactive mobile technologies have now become the core of many—if not all—fields of society. Not only do the younger generation of students expect a mobile working and learning environment, but also the new ideas, technologies and solutions introduced on a nearly daily basis also boost this trend.
Discussing and assessing key trends in the mobile field were the primary aims of the 11th International Conference on Interactive Mobile Communication, Technologies and Learning (IMCL2017), which was held in Thessaloniki from 30 November to 01 December 2017.

Since being founded in 2006, the conference has been devoted to new approaches in interactive mobile technologies, with a focus on learning. The IMCL conferences have in the meanwhile become a central forum of the exchange of new research results and relevant trends, as well as best practices.
This book contains papers in the fields of:
Future Trends and Emerging Mobile Technologies
Design and Development of Mobile Learning Apps and Content
Mobile Games—Gamification and Mobile Learning
Adaptive Mobile Environments
Augmented Reality and Immersive Applications
Tangible, Embedded and Embodied Interaction
Interactive Collaborative and Blended Learning
Digital Technology in Sports
Mobile Health Care and Training
Multimedia Learning in Music Education
5G Network Infrastructure
Case Studies
Real-World Experiences

The content will appeal to a broad readership, including policymakers, academics, educators, researchers in pedagogy and learning theory, school teachers, the learning industry, further education lecturers, etc.

Books · Springer · STEM · Teaching

Digital Workplace Learning

Title: Digital Workplace Learning: Bridging Formal and Informal Learning with Digital Technologies

Digital Workplace Learning: Bridging Formal and Informal Learning with Digital TechnologiesAuthor: Dirk Ifenthaler
English | 2018 | 337 Pages | ISBN : 3319462148


This book aims to provide insight into how digital technologies may bridge and enhance formal and informal workplace learning.
It features four major themes:

1. Current research exploring the theoretical underpinnings of digital workplace learning.
2. Insights into available digital technologies as well as organizational requirements for technology-enhanced learning in the workplace.
3. Issues and challenges for designing and implementing digital workplace learning as well as strategies for assessments of learning in the workplace.
4. Case studies, empirical research findings, and innovative examples from organizations which successfully adopted digital workplace learning.

Blended · Books · Data · Emerging Trends · Geography · Smart Education · Springer · Teaching

Data-driven approaches to Digital Education

Title: Data-driven approaches to Digital Education

Authors: Springer Conference

English | 2017 | ISBN: 3319666096 | 621 Pages
Data Driven Approaches in Digital Education: 12th European Conference

This book constitutes the proceedings of the 12th European Conference on Technology Enhanced Learning, EC-TEL 2017, held in Tallinn, Estonia, in September 2017.

The 24 full papers, 23 short papers, 6 demo papers, and 22 poster papers presented in this volume were carefully reviewed and selected from 141 submissions.

The theme for the 12th EC-TEL conference on Data Driven Approaches in Digital Education’ aims to explore the multidisciplinary approaches that eectively illustrate how data-driven education combined with digital education systems can look like and what are the empirical evidences for the use of datadriven tools in educational practices.