The zany characters of the Science Squad will guide kids ages 5-7 through this engaging, fact-packed book from Robert Winston all about the key STEAM subjects: science, technology, engineering, art, and maths. This bright and cheery illustrated book for kids ages 5-7 breaks down STEAM subjects, like science and technology, into fun and easily understandable chunks. Join Robert Winston and the Science Squad to unravel the mysteries of the world: find out how robots work, what a food chain is, where lightning comes from, how lungs allow you to breathe, and much more. The Science Squad characters (Science, Technology, Engineering, Art, and Maths) guide the reader through the book and are always on hand with tips, fun facts, and simple explanations. With pages covering living things, the human body, space, physics, geography, math, engineering, and chemistry, this book is a perfect introduction for kids starting to learn about science at school, or those who are just developing an interest in how the world works.
This book features the contributions presented at the 5th International KES Conference on Smart Education and e-Learning, which took place in Gold Coast, Australia, June 20–22, 2018. The peer-reviewed papers are grouped into several interconnected parts: Part 1 – Smart Education: Systems and Technology, Part 2 – Smart Pedagogy, Part 3 – Smart Education: Case Studies and Research, and Part 4: Sustainable Learning Technologies: Smart Higher Education Futures.
Smart education and smart e-learning are emerging and rapidly growing areas with the potential to transform existing teaching strategies, learning environments, and educational activities and technology in the classroom. Smart education and smart e-learning focus on enabling instructors to develop new ways of achieving excellence in teaching in highly technological smart classrooms, and providing students with new opportunities to maximize their success and select the best options for their education, location and learning style, as well as the mode of content delivery. This book serves as a useful source of research data and valuable information on current research projects, best practices and case studies for faculty, scholars, Ph.D. students, administrators, and practitioners – all those who are interested in smart education and smart e-learning.
Managing Educational Technology examines the ways in which stakeholders from businesses, K-12 schools, and universities can influence the quality and success of technology integration in primary and secondary classrooms.
Inspired by their experiences in the field as educators, education researchers, and technology evaluators, the authors present vignettes that highlight the benefits, demands, and limitations often associated with the introduction and integration of educational technologies to K-12 school environments. These examples also underscore the inherent nuances in partnerships among businesses, K-12 schools, and universities. Readers can use these rich examples when considering ways to integrate products into schools, as well as when discussing, analyzing, and evaluating the promises of and challenges in doing so. End-of-chapter questions guide readers to consider alternate actions and identify steps for additional growth, which complement the authors’ practical suggestions to strengthen business–school–university partnerships.
Any reader interested in educational technology, educational leadership, or business will benefit from this insightful investigation of business–school–university partnerships.