Title: Smart Education and e-Learning 2016 (Smart Innovation, Systems and Technologies
2016 | ISBN: 3319396897 | English | 567 pages
This book contains the contributions presented at the 3rd international KES conference on Smart Education and Smart e-Learning, which took place in Puerto de la Cruz, Tenerife, Spain, June 15-17, 2016. It contains a total of 56 peer-reviewed book chapters that are grouped into several parts:
- Part 1 – Smart University: Conceptual Modeling
- Part 2 “ Smart Education: Research and Case Studies
- Part 3 “ Smart e-Learning,
- Part 4 “ Smart Education: Software and Hardware Systems,
- Part 5 “ Smart Technology as a Resource to Improve Education and Professional Training.
We believe that the book will serve as a useful source of research data and valuable information for faculty, scholars, Ph.D. students, administrators, and practitioners – those who are interested in innovative areas of smart education and smart e-learning.
Title: Serious Games, Interaction, and Simulation
This volume constitutes the proceedings of the 5th International Conference on Serious Games, Interaction, and Simulation, held in Novedrate, Italy, in September 2015.
The 16 revised full papers together with 2 keynote papers were carefully reviewed and selected for inclusion in this book. They focus on the design, development, use, and application of games for purposes other than entertainment. As such they cover areas like cognition, psychology, technology-enhanced education, evaluation and assessment, multimedia and information technology, and feature new scientific approaches and results from experiments and real-life applications.